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Brian Hook, President

Brian Hook entered the game industry as the fifth employee at 3Dfx Interactive, an influential semiconductor company devoted to the advancement of 3D graphics for gaming. At 3Dfx he was the original architect of Glide, the popular rendering API used by hundreds of games throughout the world. After leaving 3Dfx, Brian joined id software where he worked on hit titles such as Quake 2 and Quake 3. In 1999 Brian went to Verant/Sony On-line Entertainment, where he assumed the title of Senior Technology Architect, working on technology and development for next-generation massively multiplayer role-playing games. Brian founded Pyrogon in 2000.
 

Rosie Cosgrove, Vice-President

Rosie Cosgrove got her start in the gaming industry working on console and PC titles at Blue Sky Software. She then moved on to Verant/Sony On-line Entertainment, where she was promoted to Art Director. In this capacity she was instrumental in the look, feel, and production of Everquest, one of the most successful on-line role-playing games in history. Rosie left Verant in 2001 to join Pyrogon. Rosie graduated from UCLA with a BA in Design.

 

 

Copyright 2002 Pyrogon, Inc. Site by John Krane. All rights reserved.